Hi,
All my vehicles have multiple potential configurations, for example.
configuration 1.
4 walkers seats,
1 stretcher.
configuration 2.
4 stretchers
Each job has a mobility, I.e stretcher.
If I allocate a job with a mobility of stretcher then both configurations are still valid, if I then allocate a second job of a stretcher, configuration 1 is now invalid as it does not support two stretcher jobs
My aim is to keep allocating work until the configuration is full (max capacity, no more available configurations ), if I try to allocate a job that has a mobility not suitable for any configuration for that resource it is a hard block and cannot be allocated to that resource,
The configuration is trip based, so when the capacity is full that is trip one, then a second trip can be created for the same resource with a reset configuration.
Are there any examples out there based on multiple trips for a resource based on this sort of onboard constraints please.
Any help would be much appreciated,
Thanks