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Size of a custom FlagEncoder


I wrote a FlagEncoder that uses 2 bytes to encode custom medatata to an edge. I read in the documentation that 64 bits is the limit for a FlagEncoder, what should I do to overcome this limitation?

More in details, I would need to attach to an edge a set of custom weights and additional data that cannot encoded easily in 64 bit.



You can use some external array (one entry per edge). It can be done but it is not easy and so we created very recently a branch where this is just a config change (you use 12 instead 8 bytes):